Showing posts with label 3D Art. Show all posts
Showing posts with label 3D Art. Show all posts

Sunday, February 8, 2009

A bit of Raytracing

Several reasons and a curiosity if I can do it lead me to try creating a 50's/60's-style radio using 3D graphic. The image above is the result of my first try and I think I have done it quite well. As an example I used a photo of an old radio found on the web. If there's an expert for old radios reading this: Don't try to figure out what was the original model on the photo. You'll most likely fail, because I used the photo as a very raw guideline. If you take a close enough look at the picture you will surely notice some flaws. I'll fix this once I have time to do it. It think it is good like that for now.

Thursday, January 29, 2009

Album Coverart for the album "Excursions in Time & Space" is ready!

...and done! The last missing coverart for my album "Excursions in Time and Space" is ready. Again it is 3D Raytracing Art, this time done using the software "Cybermotion 3D Designer". Well, what to say? The album title demanded a picture of a time machine, and I did one. It took quite a time to create the 3D scene, but rendertime was again below 5 minutes.
Just as I said, this was the last missing coverart of all of my four albums and so it is time to release a new one. I have loads of songs in my archives, but not enough for an album which fit into one topic. So I first have to release some more songs. Well then: Let's work!

Sunday, January 25, 2009

Album Coverart for the album "Early Xperiments in Dub" is ready

Ok, the album coverart for the album "Early Xperiments in Dub" is ready. The album, which was released quite a time ago, and which contains my first Dub Reggae songs from the years 2004 and 2005, had no coverart until now. Now I have finnished it. I created it, using the free 3D Raytracing Software "PovRay". I don't know how long exactly it took to create the scene, but it were quite some hours. I programmed the whole scene using the so called "Scene Description Language" SDL and did not use a PovRay modeller because I don't like the PovRay modellers and programming in the SDL is much easier for me as a programmer. The rendering took 4 minutes and 16 seconds on my little rendermonster. Every other Raytracer would have taken much longer to render the image. Clicking on the image will take you to a larger resolution which you can save to disk for printing your own CD-cover.