Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Tuesday, July 29, 2014

2 new video channels and more!

Not much is happening regarding to music recently here and I know that one or the other dislikes this a bit ;). But currently I want to try some stuff I always wanted to try. And since I test whether you really can make money with Youtube lately, currently just about anything circulates around Youtube and videos. But promised: New music will also be created again soon. Look at it this way: Right now I just have a little time off from being a musician. Constant change keeps the brain fit ;).

Sonny is gaming! My Let's Play Channel AlionLiveLP
You do not know what a Let's Play is? You can be helped. Just click here! I am with my 46 years certainly the oldest Let's Player of the multiverse and in the way I'm doing the whole probably also otherwise unique. Currently, there is just one video on my channel, but that will change very soon when I have time for an extensive gaming session. As the first game I have chosen the old classic "The Elder Scrolls III - Morrowind" extremely modded. Unfortunately, for the people who do not understand German, my first Let's Play is in German. Sorry, but my version of Morrowind is in German language. But I will for sure do some English Let's Plays also, because I also have some English games. In the future you will not read any further information about the Let's Play channel here, as it is part of the AlionLive project. It is therefore advisable to either subscribe to the AlionLive blog, like the AlionLive Facebook page or to subscribe to the Youtube channel if you want to stay up to date. Here is the first video. And I was indeed as nervous as it seems ;).


Life long learning ... and teaching! My Tutorial Channel "Multiversity of Alion"
I was asked several times if I could make a video tutorial about this or that. Mostly, these questions based on my activities in the area of ​​3D graphics in Blender or making music in FL Studio. And so it is not surprising that the currently only video on the new channel is a Blender tutorial. A fairly modest one, but it is also only the introductory part of a series on audio visualization using Blender. More coming soon. And it will not only be Blender tutorials: I will also make tutorials about making music in FL Studio, Web design, programming in various programming languages ​​etc. My repertoire is quite extensive ;). However, news concerning the tutorial channel will be posted for the time being here, because I do not have plans for an independent "web identity" for this project yet. Certainly one day there will be a separate blog and a Facebook page, but currently I have simply no time for that. Have fun with my first tutorial. Nervous? Never! ;)


The alionmind records video channel
This one (LINK) I introduced already in the last two blog entries in detail. However, also a lot has happened here. 22 pieces of music are now already available and there will be more. Today I have just uploaded an old classic from 2006, which is also on the free album "The Alion Archives". You find more information about the track in the video description on Youtube.


So, that's it so far. Stay tuned, because it will always get more interesting ;)

Thursday, September 2, 2010

The last song of the "Alion Original Soundtrack" album is OUT!

Yes, after over a year of work the last song, song #13 of the Alion Original Soundtrack project is finnished. This took some time because of my little recent creative blockade and also because this was a very special song to create. It is a reprise of the "Theme of Alion" which will be track #1 on the album. It is nearly the same compostion and arrangement as the original theme, except for that it is a stripped down version for two Grand Pianos. It was quite difficult for me to get this song sound good with such a tiny number of sound possiblities. It is compltely different if you have the choice of a whole orchestration or just two pianos. It was a challenge and I think I mastered it very well. So let's go straight to the music. Here's "Theme of Alion Reprise"

Theme of Alion Reprise - Alion OST - LISTEN
Theme of Alion Reprise - Alion OST - DOWNLOAD

Friday, June 19, 2009

Alion - The Original Soundtrack

Again I like to announce a new kind of musical work I just published for you. Yes, this is really different from everything I have done before:

Theme of Alion (Alion Original Soundtrack) LISTEN
Theme of Alion (Alion Original Soundtrack) DOWNLOAD

Some of you maybe know that I got the opportunity to create soundtrack music for video games recently and it is great fun for me to work at such stuff, as it is really a different thing than the usual way of making music. I had to learn about totally different aspects than those one must keep track of when producing music for people just to listen to.

Unfortunately I did not get any opportunity to create soundtrack music for my favorite genre of computergames such as Gothic,

Wikipedia about Gothic I



Never Winter Nights, The Elder Scrolls or some thing like that. Those games with Kings, Dragons, Heroes in shiny armor and all that stuff. I love those action roleplaying games. The lack of opportunities in that genre is most probably because I did very synthetic and rather science fiction fitting music in the past and the production companies of such roleplaying games prefer orchestral, epicstyle soundtracks.

To solve that problem, I thought about how

1. I could gain knowledge about how to do that kind of music
2. I could show the folks in charge that I CAN do this.

Because I would REALLY love to produce soundtracks for that kind of games. A simple idea was born over a good glass of red wine... as quite often ;-) Why not produce a soundtrack for a fictional game that does only exist in my mind? That idea has even some advantages over getting into that business by creating a soundtrack for a real game produced by some company: I can let my ideas float free and I am not bound to any of the usual, sometimes very limitting, requests by the company which produces the game. Total artistic and creative freedom. I can really run my genuine own concept. That's great!

Of cause I would love to produce the game for my soundtrack too, but there's too much stuff involved in this and I think nobody can develop a state of the art 3D action adventure game just by himself. So, until I found a own game development studio, I must stick to the soundtrack, even though I allready have a story for the game.

But this soundtrack idea is enough. Everyone who ever played such a game will know, that is not done by creating a fancy theme song. Each and every location which can be visited in the game needs its own (at least one) song. There's songs for fighting, victory, defeat... all kind of that. I constrained my project to a soundtrack album of 13 songs. That's really enough to keep me composing and arranging for quite a time.

The first thing I needed of cause was that theme song which should be played every time the game is started. And... I have finnished one during the past week. This is the song linked at the start of this posting. I would very much like to make a game trailer like video for it and maybe I even do one once I find some time and more ideas for it than I have right now. But for now I am busy composing and arranging a song that should be played while the hero is exploring a forest.

I will release this sountrack as a complete album the day it is finnished. But still 12 songs to go. The projects working title is "Alion - The Original Soundtrack".

Wish me luck and energy for this project. I will most probably need it ;)

Tuesday, January 20, 2009

Well like I said...

my new favourite game "Fallout 3" has horrible effects. Last night I spent from 00:00 to 07:00am cleansing to post-apocalyptic Washington DC of Ghouls and Supermutants. Well, those Supermutants are fun. Ghouls & stuff became a bit boring after a time, but the Supermutants are REAL oponents. I use the minigun, which is in fact not so mini but rather a gattling, for the distance fight and the 44er magnum for close battle. That makes nice goulash out of those Mutantscam in the wink of an eye. Hehe, like I said: You do not really know that side of me ;-)
Because of all that I got out of bed late at 04:00pm and spent the last 3 hours working at my dayjob. Yeah, that's the advantage of being my own boss / freelancer :D But my sleep-awake-rythm is completely ruined...

Fallout 3

Since yesterday I am a proud owner of the game "Fallout 3". After having lots of fun with the two previous parts of the "Fallout"-Gameseries quite a time ago, I was very excited about what the first real 3D version will have to offer. "Fallout 2" was, for the time when it was released, a real gem, and when I read that "Fallout 3" is released by my favourite gameforge Bethesda Softworks, I couldn't wait to get the game. The result could only be one of the best games ever. And my expectations where more than satisfied. The graphics and gameplay are top notch and the game is one of the best I ever played. I can hardly keep away from playing it all the time. The only bad thing is, that the sound is often stuttering gruelsome and sometimes the audio device driver crashes, forcing me to restart the system completely. But I cannot blame Betesda for that, because my audio interface, a Edirol FA-66, is far from being a common one. The manufacturer Edirol created the driver very spartanic and doesn't release updates very often.

Ok, so you know, if you do not see much news from me in the next days, why this is. I am virtually wandering the wastelands of the post-apocalyptic Washington DC, shooting everything that comes too close and in front of the various gunbarrels. Yes, this is another side of the peacefull alionsonny-guy: I am a evil evil killergamer! Who cares, there are worse hobbies one can have. And now wish me good hunting. Today I am off to the center of that virtual post-apocalyptic hell. Bring 'em on!